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Guitar Tutor Simulator For Gaming System ( provisional 4/2022)

[Category : - SOFTWARES- Educational- Computers and computer accessories ]
[Viewed 820 times]


Music making is often a collaborative effort among many musicians who interact with each other. One form of musical interaction is described in US Patent Application 20160343362 is a video game genre known as "rhythm-action," which involves a player performing phrases from an assigned, prerecorded musical composition using a video game's input device to simulate a musical performance. If the player performs a sufficient percentage of the notes or cues displayed for the assigned part, the player may score well for that part and win the game.
Two or more players may also play with each other cooperatively. In this mode, players may work together to play a song, such as by playing different parts of a song, either on similar or dissimilar instruments. One example of a rhythm-action game with different instruments is the ROCK BAND.RTM. series of games, developed by Harmonix Music Systems, Inc. ROCK BAND.RTM. simulates a band experience by allowing players to play a rhythm-action game using various simulated instruments, e.g., a simulated guitar, a simulated bass guitar, a simulated drum set, or by singing into a microphone.
Past rhythm-action games that have been released for home consoles have utilized a variety of controller types. For example, GUITAR HERO II, published by Red Octane, could be played with a simulated guitar controller or with a standard game console controller.
Our Invention expands upon this gaming technology to create an instrument learning interface that allows use of gaming systems, such as Xbox and Playstation, to learn how to play the guitar, piano, drums, etc. utilizing an extensive feedback and tutoring system. The essence of the invention is best described by defining one embodiment for a guitar tutor simulator.
In this embodiment, a guitar tutor simulator comprises a guitar body including a neck having a touch screen with strings over the top of it, circuit boards for interfacing and sending electrical feedback to a gaming consol or controller, which includes a specific tutoring program. The circuit boards send feedback to the consol defining the position of fingers on strings to establish note frequency. Additionally the circuit board comprises a means to simulate guitar string plucking. The Karplus-Strong Algorithm is one method used to simulate guitar plucking. The tutoring program comprises coding to interpret the feedback from the guitar, and includes a tutoring feedback and instructions to the user. This allows the user to learn from the comfort and safety of their home with the help of an automated tutor.
Figure 1 depicts one possible embodiment of the Guitar Tutor Simulator. The guitar feedback to the gaming consol can be by direct or wireless connection.

CLAIMS
1. An instrument learning interface that allows use of gaming systems to learn how to play musical instruments, utilizing an extensive feedback and tutoring system
2. A guitar tutor simulator comprises a guitar body including a neck having a touch screen with strings over the top of it, circuit boards for interfacing and sending electrical feedback to a gaming consol or controller, which includes a specific tutoring program.
3. The guitar simulator of Claim 2 wherein the circuit boards send feedback to the consol defining the position of fingers on strings to establish note frequency and a means to simulate guitar string plucking.
4. The guitar simulator of Claim 2 wherein the tutoring program comprises coding to interpret the feedback from the guitar, and includes tutoring feedback and instructions to the user.







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